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hello! welcome to my tiny pastel corner of the web. Expect cosy game talk, celestial vibes, and occasional tea-fueled devlogs. 🌙🍵

I have recently taken up the hobby of game development. I say recently, last year I tried to make a full sized game that featured a number of hobbies of mine and I suffered from classic game development issues including feature creep, general ever widening scope and I eventually became so overwhelmed doing it all myself that I completely dropped the game. I have since seen the advice shared over and over again that you should start by making small games. Start small with features that you want in your final game and slowly increase from there. So that's what I've done. I know that any game I make will inevitably have a pet, so I made that my priority for my first game. See below and also my Itch page if you'd like your own doggy.

My pet doggy

I did it! I finally made my first game in Godot, it's a very simple ambient doggy that wanders around, sits down, sleeps and entertains itself.

The doggy will just happily live on your page, you can click on them for love, and their food and water can run out, you can click it to top it up, but no harm will ever come to them.

If you'd like your own doggy then click the cog in the top right, go back to the menu and select your own dog and room of choice. Then come back to the cog and embed them using the code onto your own page.

I hope it brings you joy!

About me

When I was about 12 I was exposed to the wonderful world of The Sims, I remember being sad at the lack of fashion in the game so I went looking around for the in-game clothing, I found a random folder in C:/Program Files where the clothes were stored as image files, I opened Photoshop and I altered them, with like hearts and stars and general pink-ness. I put them back in the folder and I booted up the game wondering if this would work - and it worked! My crazy creations were IN THE ACTUAL GAME. I found this incredible and absurd and started to try to make clothes that were even more elaborate. I then decided that the world needed my fashion. So I built a webite called Gina Fashion where I hosted my creations as downloadable files where people could download them and put them into their own game. Of course nobody did, I was 12 and there was no SEO and no way of finding my site. But still, my love of cosy games, fashion, web development and general hackery was born.

I work full time as a software engineer, and the rest of my time is spent petting my dog, and building games.

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